2020 Vision
  • Junkfish

2020 Vision

Updated: Mar 23


Hello, 2020!


Adam here, with our first blog post of 2020! In today’s post, I’ll talk a little bit about what we did last year; how we're starting off 2020, and what we're looking forward to later in the year.

What we did last year Attack of the Earthlings

We started last year by achieving an exciting milestone for us, with our first ever console release! With the help of Wales Interactive, we were able to bring Attack of the Earthlings digitally to PS4 and Xbox One. Many of us are console gamers, so it was incredibly rewarding for all of us here to see our games played in the comfort of a living room, rather than the usual work desk. Being primarily PC developers, the release also gave us some valuable insights into console development that we hadn’t seen before; such as the certification and testing process, as well as working with publishers.




Monstrum 1


In addition to Attack of the Earthlings, we had another exciting console release expected for 2019 - but, unfortunately, Monstrum 1 ran into some delays and had to be pushed back. Rest assured though, as we’ll be seeing it out on PS4, Xbox One, and Switch this year. For updates, check out our publishers, Soedesco.


Monstrum 2


All that being said; consoles were not the focus of 2019. We had been watching the fan discussions on our boards throughout development, as many had been talking about wanting more Monstrum. We were extremely excited to be able to announce the PC title we had been silently working away at in May: Monstrum 2! We had our heads down starting production on Monstrum 2 for over a year in secret, so watching the fan response to the announcement was incredible, and brought us even more energy for development.



What we’re looking forward to in 2020


So what does 2020 look like for us?


Well, it’s going to be an incredibly busy year, and we’re starting this new decade with a lot of firsts...


Monstrum 2


Starting off, this year we’re wanting to get many of you, our fans, involved. We’re well into Alpha and, for the first time, we will be inviting some fans in our community to help shape the game through closed Alpha testing in the coming months. It will be the first time fans of Monstrum will get the opportunity to try and give feedback on Monstrum 2 and help shape the game.


It will also be our first time organizing a multiplayer test environment, which will help serve as a dry run to prepare us for Beta testing. (Fear not! Though spaces are limited in the closed Alpha, you’ll still have the opportunity to test later on in the year in the closed and open Beta's.)


If you’re interested, click here to sign up!


Secondly, we’re excited to start showing you all some sneak peeks into Monstrum 2’s exciting features in upcoming Dev Blogs. We’ve got a whole lot jam-packed into the game, some of which is expanded on from Monstrum 1, as well as a bunch of new things to Monstrum 2.

Excitingly, this means that if all goes to schedule in Q4 we will, of course, be releasing our first-ever Multiplayer game! Woohoo!


Monstrum 1


Let’s not forget about Monstrum 1! In 2020, we’ll be seeing the game come to consoles, and it will be the first time we’ll have a game on the Nintendo Switch too!





Attack of the Earthlings


Last but not least, there’s something new coming for Attack of the Earthlings fans out there too, as we are working with another team on our first Mobile project. Can’t say too much about it yet, but stay tuned for the announcement in the coming months.


There’s a lot more this year, but it will be too much to jam pack into 1 post. If all goes to plan, they’ll be something for everyone - whether you play on console, mobile, or PC; a Monstrum fan, or Attack of the Earthlings fan.


If you sign up, we’ll look forward to hunting you down (or getting hunted ourselves) in the upcoming tests!


Signing off, Adam

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