Programming Blog 12 – The Journal
Hi guys! Today I thought I’d explain how the journal system in Monstrum is implemented. The journal is our equivalent of a quest/mission...
Programming Blog 12 – The Journal
Design Blog 10 – RTFM. On Procedural Tutorials
Art Blog 17 – Lighting Re-Visited
Art Blog 16 – Building Unusual Paths
Art Blog 15 – Control rooms, Containers rooms….and Sausage fingers.
Art Blog 14 – Engine Room WIP shots
Misc. Blog 11 – Old Man Yells At Cloud
Design Blog 07 – It’s a trap!*
Programming Blog 09 – A Big, Brown Deck
Art Blog 13 – Ship expansion!
Progress report: Alpha!
Art Blog 12 – Space to run around!