Dec 5, 2013Developer BlogProgramming Blog 03 – Proceduro the MagnificoI believe I ended my last blog detailing that I would discuss some of the details relative to the procedural generation, and its...
Dec 4, 2013Art Blog 03 – Post processingJust another little update on the art side of things. As the art team is busy working on some modelling and animation, I have been...
Dec 3, 2013Developer BlogDesign Blog 03 – Tabletop MaizeHello again, Today I’m going to continue with the design stuff and talk about a pretty cool step in the design process. It’s a good idea...
Dec 2, 2013Developer BlogAudio Blog 01 – Monster Roar Sound DesignHi! Jaime here, and today I’m going to talk about the sound design process for lil’ Sparky’s roars, grunts and general vocal noises. If...
Nov 29, 2013Misc. Blog 03 – Oculus Rift TestingHi everyone! OCULUS RIFT TEST Right, now that I have your attention, allow me to introduce myself. I’m Andrew, the lead programmer for...
Nov 27, 2013Developer BlogProgramming Blog 02 – What’s That Coming Over The Hill…?Hello to all you loyal Junkfish followers out there. My name is Gary, commonly known around these parts as “The Goat”. Don’t ask why...
Nov 26, 2013Developer BlogDesign Blog 02 – Like Alien, but at seaCommonly it is assumed that creative pieces come to their originator fully formed, completely unique and ready to be produced. Perhaps...
Nov 26, 2013Developer BlogMisc. Blog 01 – Once upon a FooFooDay 67 aboard the S.S Junkfish Rations: Low on water and chocolate biscuits Temperature: Freezing, hot water bottle losing heat Stephanie...
Nov 22, 2013Developer BlogArt Blog 02 – A Little Bit of AnimationHello everyone! I’m Judy the animator of the team and it’s my turn to write a blog post today. So like my job title suggests I’m...