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Team Junkfish News
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Apr 2, 2015
Monstrum Early Access Update – v0.9.2 Patch Notes
Ahoy! A little later than usual, but here’s the patch notes for the current build of Monstrum. We also pushed out a hotfix for people...
Mar 26, 2015
Art Blog 25 – Hard Surface Modelling Techniques [Part 1]
📷 Hey All, So I am going to discuss my hard-surface modelling workflow in Autodesk Maya. Hopefully, this should give you insights into...
Mar 12, 2015
Monstrum Early Access Update – v.0.9.0 The Engine Room
[This update will go live a 7pm GMT] 📷The Engine Room update is finally here! Do you enjoy hiding in large, rusty machinery in your...
Mar 9, 2015
Monstrum at EGX Rezzed 2015!
We’re super happy to announce that Monstrum will be on show at EGX Rezzed from the 12th-14th of March! We’ll be taking a shiny new build...
Feb 12, 2015
Monstrum Early Access Update – v.0.8.2 Patch Notes
Hi everyone! Hope you’ve been enjoying Monstrum so far! (And if not, grab it here: http://store.steampowered.com/app/296710/) We’ve just...
Feb 10, 2015
Programming Blog 16 – Bug fixes
Hello all! Whilst the programmers at Junkfish have very much enjoyed watching videos of people trying to complete Monstrum this last week...
Feb 6, 2015
Monstrum Early Access Update – v0.8.3 Patch Notes
Ahoy! We’ve just launched a new update to Monstrum, so here is the changelog for you all. Change Log 0.8.3 Gameplay If the player runs in...
Jan 9, 2015
Monstrum Early Access Release
Monstrum is a first person survival horror game which finds players stranded aboard a vast, derelict ship filled with traps,...
Jan 5, 2015
News – Monstrum Gameplay Trailer
Ahoy! A quick update ahead of Monstrum’s Early Access release, a new trailer! Made entirely from gameplay too! Enjoy: Don’t forget,...
Jan 4, 2015
Art Blog 23 – Tour of the ship!
Hey everyone! Hope you are all looking forward to the upcoming early access release at the end of the month. In the time up to release, I...
Dec 18, 2014
News – Monstrum to launch on Steam Early Access in January 2015
Team Junkfish would like to announce that their survival horror labyrinth “Monstrum” will be launching on Steam Early Access on the 29th...
Dec 18, 2014
Programming Blog 15 – Pathfinding Solutions
Hi, it’s Stephanie here and today I’m going to talk about our pathfinding! (It was supposed to be Bean, but he forgot his password!) The...
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